Motor Development Lab
In the Motor Development Laboratory, we are interested in how people’s bodies and environmental demands influence walking and motor functioning across the lifespan. We use a variety of methods to examine how children and adults modify their walking patterns to navigate through the environment: three-dimensional motion capture, computerized video coding, wearable motion sensor technology, portable spatio-temporal gait systems, and digital pressure mats. Our long-term goals are to: 1) develop novel systems approaches to optimize health outcomes in early childhood, 2) design innovative interventions that minimize fall risks associated with childhood and adult obesity, and 3) create new methods to detect fall risks linked with childhood and adult obesity.
We conduct experiments to answer questions such as:
- Why do some toddlers have better walking skill than others?
- How do childhood and adult obesity impact walking to a beat?
- How does massive weight loss after bariatric surgery affect crossing obstacles?
- How does body composition affect motor performance and cognitive functioning?
- Is body composition related to cognitive performance?
Our work has been and is currently supported by:
- The Boston University Undergraduate Research Opportunity Program
- The Dudley A. Sargent Research Fund
- National Institutes of Health (NIH)
- The Comprehensive Opportunities in Rehabilitation Research Training Grant (CORRT) funded by the Multicenter Career Development Program for Physical and Occupational Therapists through K12 HD055931
- National Institute of Child Health and Human Development (NICHD) through K12HD055931
- The Leakey Foundation
- NIH Diversity Supplement (PI Karen E. Adolph R37 HD033486-12S1 from the National Institute of Child Health and Human Development)
- The Boston University National Science Foundation ADVANCE PAID grant: Women in Networks
- Clarks Corporation
Visit us to participate in child and adult walking studies. If you would like to become a member of the lab, contact Dr. Simone Gill.