Teaching with XR Faculty Demonstration & Exploration Series

Extended Reality is advancing rapidly and according to industry experts, the future of learning and workplace training is connected to immersive learning technology. Digital Learning & Innovation (DL&I) has seen a surge of interest and Incubator proposals from Schools and Colleges across Boston University looking to explore augmented reality (AR), virtual reality (VR), and mixed reality (MR), and integrate these technologies into the teaching and learning experience.

With this trend in mind, DL&I is hosting the Teaching with XR Faculty Demonstration & Exploration series. The series will explore the purposeful use of AR, VR, XR technologies in higher education.

Who should attend? Boston University faculty interested in learning about XR and use of these technologies in higher education.

In a classroom setting, you will:

  • Explore how virtual reality technology is being piloted at BU and test software designed for immersive learning.
  • Experience the technology via hands-on and interactive education; build technical skills and investigate ways to incorporate XR into practice.
  • Engage with BU faculty, Educational Technologists and Instructional Designers; share your vision, ask questions and collaborate with BU colleagues, and XR early adopters.

Space is limited. Register today!

 

COMPLETE: Tuesday, February 25, 2020

Boston University Medical Campus

72 East Concord St., Instructional Building, L311

12:30 PM Registration and Light Lunch to be Served

1:00 – 3:00 PM Demonstration & Exploration

Come experience the Using VR to Address Social Determinants of Health virtual reality simulation—an Incubator-supported pilot project developed by BU’s School of Medicine and School of Social Work.


Postponed: Thursday, March 5, 2020

Boston University Kilachand Center

610 Commonwealth Ave., Eichenbaum Colloquium Room 101

8:30 AM Registration and Continental Breakfast

9:00 – 11:00 AM Demonstration & Exploration

Come experience the Using VR to Address Social Determinants of Health virtual reality simulation—an Incubator-supported pilot project developed by BU’s School of Medicine and School of Social Work.


Postponed: Monday, April 6, 2020

Boston University Kilachand Center

610 Commonwealth Ave., Eichenbaum Colloquium Room 101

8:30 AM Registration and Continental Breakfast

9:00 – 11:00 AM Demonstration & Exploration

Come experience Apple’s Swift and ARkit in Action. During the two-hour session, our team will:

  • showcase AR applications that can be used in the clsssroom to enhance teaching and learning;
  • discuss and demonstrate Apple’s latest software development tools for the iPad, iPhone and iPod touch and show how students, faculty and institutions are building innovative mobile applications for their organizations and the wider world,
  • discuss the new Swift programming curriculum, and
  • touch on how developers can benefit from Apple’s design expertise and best practices.

Quick Facts:

Swift is a powerful and intuitive programming language created by Apple for building iPad, iPhone, iPod touch, Apple Watch, Apple TV and Mac Apps that leverage Augmented Reality.

ARKit is Apple’s augmented reality (AR) platform for iOS devices.